Dragos Licar
Dragos Licar
3D Artist
Venice, Italy

About

Classical and Digital Art lover, graduated at IUAV University and Accademia di Belle Arti in Venice, Italy.

Skills

Character ModelingEnvironment Modeling3D ModelingCharacter DesignCreature ModelingTexturingUV MappingPhysically Based RenderingRetopologyRendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
3ds Max
3ds Max
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
Sketchfab
Sketchfab
Keyshot
Keyshot
Substance Designer
Substance Designer

Experience

  • 3D Artist - Freelance at Toccafondi Multimedi
    Italy
    January 2019 - January 2020

    Modeller, Level Designer, Texture Artist, Unreal Engine, Vehicle Rigging, assets implementation for a Boat Simulator for city of Venice

  • 3D Artist - Freelance at Toccafondi Multimedia
    Italy
    January 2018 - January 2019

    Modeller, Level Designer, Texture Artist, Vehicle Rigging, Animations, Unreal Engine assets implementation for a Driving Simulator

  • 3D Artist - Freelance at Baldazzi Styl Art
    Italy
    March 2016 - April 2016

    Modelling 3D assets optimised for WebGL

  • 3D Artist - Freelance at Museo e Accademia del Profumo - Lorenzo Villoresi
    Italy
    October 2016 - December 2016

    Modelling assets for an interactive project with Leap Motion for Perfume Museum in Florence

  • 3D Artist - Freelance at Toccafondi Multimedia
    Italy
    January 2016 - Present

    Modelling environment assets, cars and characters for proprietary engine and Unreal Engine 4

  • 3D Artist - Freelance at Baraonda
    Italy
    November 2015 - Present

    Modelling assets and characters for Unity Engine