Dragos Licar
Dragos Licar
3D Artist
Milan, Italy

Summary

Classical and Digital Art lover, graduated at IUAV University and Accademia di Belle Arti in Venice, Italy.

Skills

Character ModelingEnvironment Modeling3D ModelingCharacter DesignCreature ModelingTexturingUV MappingPhysically Based RenderingRetopologyRendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
3ds Max
3ds Max
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
Sketchfab
Sketchfab
Keyshot
Keyshot
Substance 3D Designer
Substance 3D Designer

Experience

  • 3D Artist at Dynamight Studios
    July 2021 - Present

  • Additional 3D Artist at Stormind Games
    January 2020 - October 2020

    Modelling 3D characters and assets for un upcoming title.

  • 3D Artist - Freelance at Toccafondi Multimedia
    Italy
    January 2019 - January 2020

    Modeller, Level Designer, Texture Artist, Unreal Engine, Vehicle Rigging, assets implementation for a Boat Simulator for city of Venice

  • 3D Artist - Freelance at Toccafondi Multimedia
    Italy
    January 2016 - July 2021

    Modeller, Level Designer, Texture Artist, Vehicle Rigging, Animations, Unreal Engine assets implementation for a Driving Simulator

  • 3D Artist - Freelance at Baldazzi Styl Art
    Italy
    March 2016 - April 2016

    Modelling 3D assets optimised for WebGL

  • 3D Artist - Freelance at Museo e Accademia del Profumo - Lorenzo Villoresi
    Italy
    October 2016 - December 2016

    Modelling assets for an interactive project with Leap Motion for Perfume Museum in Florence

  • 3D Artist - Freelance at Baraonda
    Italy
    November 2015 - Present

    Modelling assets and characters for Unity Engine